Game Info:
  1. Create a game where the player must use a programmable robot to sovle puzzles.
  2. Create a game that has over two hours of gameplay.
  3. Create a game that tells a story of one's pursuit of saving their world.
  4. Create puzzles that feel rewarding to solve.
General Info:

    As your planet is on the brink of destruction, you are sent to a station in the far reaches of space. In it, you find a series of puzzles. With each one you solve, things in the station begin to shift and change. At first the changes are subtle, but as you progress, you begin to realize that the station is trying to communicate a solution to you a solution that can save your world.

Post Mortem:
What Went Right:
What Went Wrong:
What I Learned: